{"id":1079,"date":"2014-04-26T18:20:24","date_gmt":"2014-04-26T17:20:24","guid":{"rendered":"http:\/\/shadowcovenant.com\/blog\/?p=1079"},"modified":"2014-04-26T18:20:24","modified_gmt":"2014-04-26T17:20:24","slug":"update-2","status":"publish","type":"post","link":"http:\/\/shadowcovenant.com\/blog\/2014\/04\/26\/update-2\/","title":{"rendered":"Update #2"},"content":{"rendered":"<p align=\"justify\">This time around, I\u2019m not updating as much as I used to\u2026 I think that\u2019s because I\u2019m in the zone and I don\u2019t want to stop for anything\u2026<\/p>\n<p align=\"justify\">Anyway, progress of the last hours was very good\u2026 The ship moves around, explodes if it collides too much, all of it affected by gravity and density of the gas\u2026<\/p>\n<p align=\"justify\"><a href=\"http:\/\/shadowcovenant.com\/blog\/wp-content\/uploads\/2014\/04\/screen03.jpg\"><img loading=\"lazy\" decoding=\"async\" title=\"screen03\" style=\"border-top: 0px; border-right: 0px; background-image: none; border-bottom: 0px; padding-top: 0px; padding-left: 0px; border-left: 0px; display: inline; padding-right: 0px\" border=\"0\" alt=\"screen03\" src=\"http:\/\/shadowcovenant.com\/blog\/wp-content\/uploads\/2014\/04\/screen03_thumb.jpg\" width=\"645\" height=\"383\" \/><\/a><\/p>\n<p align=\"justify\">There\u2019s mineral clusters floating in the atmosphere, you can now grab those, which will be used to gain experience and to make repairs.<\/p>\n<p><a href=\"http:\/\/shadowcovenant.com\/blog\/wp-content\/uploads\/2014\/04\/screen04.jpg\"><img loading=\"lazy\" decoding=\"async\" title=\"screen04\" style=\"border-top: 0px; border-right: 0px; background-image: none; border-bottom: 0px; padding-top: 0px; padding-left: 0px; border-left: 0px; display: inline; padding-right: 0px\" border=\"0\" alt=\"screen04\" src=\"http:\/\/shadowcovenant.com\/blog\/wp-content\/uploads\/2014\/04\/screen04_thumb.jpg\" width=\"645\" height=\"383\" \/><\/a><\/p>\n<p>According to my development plan, I\u2019m 20 minutes behind schedule, which isn\u2019t bad\u2026 <img decoding=\"async\" class=\"wlEmoticon wlEmoticon-smile\" style=\"border-top-style: none; border-bottom-style: none; border-right-style: none; border-left-style: none\" alt=\"Smile\" src=\"http:\/\/shadowcovenant.com\/blog\/wp-content\/uploads\/2014\/04\/wlEmoticon-smile2.png\" \/><\/p>\n<p>Next step: landing, repairs and start on the \u201ccurrents\u201d\u2026<\/p>\n<div id=\"tweetbutton1079\" class=\"tw_button\" style=\"\"><a href=\"http:\/\/twitter.com\/share?url=http%3A%2F%2Fshadowcovenant.com%2Fblog%2F2014%2F04%2F26%2Fupdate-2%2F&amp;text=Update%20%232&amp;related=&amp;lang=en&amp;count=horizontal&amp;counturl=http%3A%2F%2Fshadowcovenant.com%2Fblog%2F2014%2F04%2F26%2Fupdate-2%2F\" class=\"twitter-share-button\"  style=\"width:55px;height:22px;background:transparent url('http:\/\/shadowcovenant.com\/blog\/wp-content\/plugins\/wp-tweet-button\/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;\">Tweet<\/a><\/div>","protected":false},"excerpt":{"rendered":"<p>This time around, I\u2019m not updating as much as I used to\u2026 I think that\u2019s because I\u2019m in the zone and I don\u2019t want to stop for anything\u2026 Anyway, progress of the last hours was very good\u2026 The ship moves around, explodes if it collides too much, all of it affected by gravity and density [&hellip;]<\/p>\n<div id=\"tweetbutton1079\" class=\"tw_button\" style=\"\"><a href=\"http:\/\/twitter.com\/share?url=http%3A%2F%2Fshadowcovenant.com%2Fblog%2F2014%2F04%2F26%2Fupdate-2%2F&amp;text=Update%20%232&amp;related=&amp;lang=en&amp;count=horizontal&amp;counturl=http%3A%2F%2Fshadowcovenant.com%2Fblog%2F2014%2F04%2F26%2Fupdate-2%2F\" class=\"twitter-share-button\"  style=\"width:55px;height:22px;background:transparent url('http:\/\/shadowcovenant.com\/blog\/wp-content\/plugins\/wp-tweet-button\/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;\">Tweet<\/a><\/div>","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[29],"tags":[],"class_list":["post-1079","post","type-post","status-publish","format-standard","hentry","category-ludumdare"],"_links":{"self":[{"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/posts\/1079","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/comments?post=1079"}],"version-history":[{"count":1,"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/posts\/1079\/revisions"}],"predecessor-version":[{"id":1080,"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/posts\/1079\/revisions\/1080"}],"wp:attachment":[{"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/media?parent=1079"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/categories?post=1079"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/tags?post=1079"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}