{"id":1095,"date":"2014-04-27T11:05:11","date_gmt":"2014-04-27T10:05:11","guid":{"rendered":"http:\/\/shadowcovenant.com\/blog\/?p=1095"},"modified":"2014-04-27T11:05:11","modified_gmt":"2014-04-27T10:05:11","slug":"back-to-work-6","status":"publish","type":"post","link":"http:\/\/shadowcovenant.com\/blog\/2014\/04\/27\/back-to-work-6\/","title":{"rendered":"Back to work!"},"content":{"rendered":"<p>Just woke up, time to get back to work!<\/p>\n<p>Game still progresses nicely, although I\u2019m starting to move to the \u201cboring\u201d development: UI, game flow control, menus and such\u2026<\/p>\n<p><a href=\"http:\/\/shadowcovenant.com\/blog\/wp-content\/uploads\/2014\/04\/screen08.jpg\"><img loading=\"lazy\" decoding=\"async\" title=\"screen08\" style=\"border-left-width: 0px; border-right-width: 0px; background-image: none; border-bottom-width: 0px; padding-top: 0px; padding-left: 0px; display: inline; padding-right: 0px; border-top-width: 0px\" border=\"0\" alt=\"screen08\" src=\"http:\/\/shadowcovenant.com\/blog\/wp-content\/uploads\/2014\/04\/screen08_thumb.jpg\" width=\"550\" height=\"322\" \/><\/a><\/p>\n<p>Gameplay UI is done, now it\u2019s time for the main menu systems (\u201cNew Game\u201d, \u201cContinue\u201d, \u201cExit\u201d, that sort of thing\u2026).<\/p>\n<p>Thinking of having a more \u201crobust\u201d save game system, instead of a checkpoint based one, but that\u2019s more trouble making the UI, really\u2026 and I don\u2019t like UI work in the slightest\u2026<\/p>\n<div id=\"tweetbutton1095\" class=\"tw_button\" style=\"\"><a href=\"http:\/\/twitter.com\/share?url=http%3A%2F%2Fshadowcovenant.com%2Fblog%2F2014%2F04%2F27%2Fback-to-work-6%2F&amp;text=Back%20to%20work%21&amp;related=&amp;lang=en&amp;count=horizontal&amp;counturl=http%3A%2F%2Fshadowcovenant.com%2Fblog%2F2014%2F04%2F27%2Fback-to-work-6%2F\" class=\"twitter-share-button\"  style=\"width:55px;height:22px;background:transparent url('http:\/\/shadowcovenant.com\/blog\/wp-content\/plugins\/wp-tweet-button\/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;\">Tweet<\/a><\/div>","protected":false},"excerpt":{"rendered":"<p>Just woke up, time to get back to work! Game still progresses nicely, although I\u2019m starting to move to the \u201cboring\u201d development: UI, game flow control, menus and such\u2026 Gameplay UI is done, now it\u2019s time for the main menu systems (\u201cNew Game\u201d, \u201cContinue\u201d, \u201cExit\u201d, that sort of thing\u2026). Thinking of having a more \u201crobust\u201d [&hellip;]<\/p>\n<div id=\"tweetbutton1095\" class=\"tw_button\" style=\"\"><a href=\"http:\/\/twitter.com\/share?url=http%3A%2F%2Fshadowcovenant.com%2Fblog%2F2014%2F04%2F27%2Fback-to-work-6%2F&amp;text=Back%20to%20work%21&amp;related=&amp;lang=en&amp;count=horizontal&amp;counturl=http%3A%2F%2Fshadowcovenant.com%2Fblog%2F2014%2F04%2F27%2Fback-to-work-6%2F\" class=\"twitter-share-button\"  style=\"width:55px;height:22px;background:transparent url('http:\/\/shadowcovenant.com\/blog\/wp-content\/plugins\/wp-tweet-button\/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;\">Tweet<\/a><\/div>","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[29],"tags":[],"class_list":["post-1095","post","type-post","status-publish","format-standard","hentry","category-ludumdare"],"_links":{"self":[{"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/posts\/1095","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/comments?post=1095"}],"version-history":[{"count":1,"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/posts\/1095\/revisions"}],"predecessor-version":[{"id":1096,"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/posts\/1095\/revisions\/1096"}],"wp:attachment":[{"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/media?parent=1095"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/categories?post=1095"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/tags?post=1095"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}