{"id":817,"date":"2012-09-14T19:00:00","date_gmt":"2012-09-14T18:00:00","guid":{"rendered":"http:\/\/shadowcovenant.com\/blog\/2012\/09\/14\/deadlight\/"},"modified":"2012-09-14T19:00:00","modified_gmt":"2012-09-14T18:00:00","slug":"deadlight","status":"publish","type":"post","link":"http:\/\/shadowcovenant.com\/blog\/2012\/09\/14\/deadlight\/","title":{"rendered":"Deadlight"},"content":{"rendered":"<p><a href=\"http:\/\/shadowcovenant.com\/blog\/wp-content\/uploads\/2012\/09\/Deadlight-1.jpg\"><img loading=\"lazy\" decoding=\"async\" style=\"background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px\" title=\"Deadlight-1\" border=\"0\" alt=\"Deadlight-1\" src=\"http:\/\/shadowcovenant.com\/blog\/wp-content\/uploads\/2012\/09\/Deadlight-1_thumb.jpg\" width=\"645\" height=\"362\" \/><\/a><\/p>\n<p align=\"justify\">Played this one on my vacations, and it was sweet!<\/p>\n<p align=\"justify\">Zombie side-scroller, which kind of reminds me \u201cShadow Complex\u201d (much simpler and without the backtracking )\u2026<\/p>\n<p align=\"justify\">It\u2019s a super-polished work of Tequila Works, that pits a man in search for his wife and daughter against hordes of zombies.<\/p>\n<p align=\"justify\">Visually, it\u2019s very impressive, contrasting a silhouette foreground with very detailed 3d scenarios\u2026 From a gameplay perspective, it shifts from heavy action driven moments (for example, running from collapsing building) to a slower moments, while trying to bypass some zombies, solving puzzles or just taking in the atmosphere\u2026<\/p>\n<p align=\"justify\">While it is a very short experience (circa 5 hours of gameplay), it\u2019s a very rewarding one, since it doesn\u2019t feel like it has filler\u2026<\/p>\n<p align=\"justify\">The only thing that kind of disappoints me is the story being so <em>deja-vu <\/em>(come on, how many games can you make with a man searching for his family?!), and not even the twist at the end is enough to cover for that failure\u2026 That, and the fact that the storyline cutscenes are done in a \u201ccomic\/cartoon\u201d style that clashes with the super-polished visuals of the rest of the game.<\/p>\n<p align=\"justify\">All in all, a cheap and very enjoyable game which I highly recommend! <strong>9\/10<\/strong><\/p>\n<div id=\"tweetbutton817\" class=\"tw_button\" style=\"\"><a href=\"http:\/\/twitter.com\/share?url=http%3A%2F%2Fshadowcovenant.com%2Fblog%2F2012%2F09%2F14%2Fdeadlight%2F&amp;text=Deadlight&amp;related=&amp;lang=en&amp;count=horizontal&amp;counturl=http%3A%2F%2Fshadowcovenant.com%2Fblog%2F2012%2F09%2F14%2Fdeadlight%2F\" class=\"twitter-share-button\"  style=\"width:55px;height:22px;background:transparent url('http:\/\/shadowcovenant.com\/blog\/wp-content\/plugins\/wp-tweet-button\/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;\">Tweet<\/a><\/div>","protected":false},"excerpt":{"rendered":"<p>Played this one on my vacations, and it was sweet! Zombie side-scroller, which kind of reminds me \u201cShadow Complex\u201d (much simpler and without the backtracking )\u2026 It\u2019s a super-polished work of Tequila Works, that pits a man in search for his wife and daughter against hordes of zombies. Visually, it\u2019s very impressive, contrasting a silhouette [&hellip;]<\/p>\n<div id=\"tweetbutton817\" class=\"tw_button\" style=\"\"><a href=\"http:\/\/twitter.com\/share?url=http%3A%2F%2Fshadowcovenant.com%2Fblog%2F2012%2F09%2F14%2Fdeadlight%2F&amp;text=Deadlight&amp;related=&amp;lang=en&amp;count=horizontal&amp;counturl=http%3A%2F%2Fshadowcovenant.com%2Fblog%2F2012%2F09%2F14%2Fdeadlight%2F\" class=\"twitter-share-button\"  style=\"width:55px;height:22px;background:transparent url('http:\/\/shadowcovenant.com\/blog\/wp-content\/plugins\/wp-tweet-button\/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;\">Tweet<\/a><\/div>","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[159],"class_list":["post-817","post","type-post","status-publish","format-standard","hentry","category-games","tag-deadlight"],"_links":{"self":[{"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/posts\/817","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/comments?post=817"}],"version-history":[{"count":0,"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/posts\/817\/revisions"}],"wp:attachment":[{"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/media?parent=817"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/categories?post=817"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/tags?post=817"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}