{"id":839,"date":"2013-02-04T20:00:00","date_gmt":"2013-02-04T19:00:00","guid":{"rendered":"http:\/\/shadowcovenant.com\/blog\/2013\/02\/04\/indie-games-gallore\/"},"modified":"2013-01-30T15:44:21","modified_gmt":"2013-01-30T14:44:21","slug":"indie-games-gallore","status":"publish","type":"post","link":"http:\/\/shadowcovenant.com\/blog\/2013\/02\/04\/indie-games-gallore\/","title":{"rendered":"Indie games galore&hellip;"},"content":{"rendered":"<p align=\"justify\">Continuing my last post, here\u2019s more \u201creviews\u201d of games in my Steam collection that I\u2019ve been trying lately\u2026<\/p>\n<p align=\"justify\">Before I start, though, I have to say that there\u2019s a awesome thing about most games I\u2019ve tried so far: they startup quickly and I can quick at any time with minimal progress loss\u2026 As an adult, this is very important for me, since when I was playing Assassin\u2019s Creed III, I\u2019d leave the console turned on for hours at a time without playing, just because I didn\u2019t want to wait ages for the game to startup and be playing\u2026<\/p>\n<p align=\"justify\">But, one complaint (to everyone\u2026 indie and AAA): please add a \u201cSave and Exit\u201d option\u2026 even if your Exit option always saves, I feel uncomfortable leaving without saving\u2026 don\u2019t hide my saves from me, let me know when you\u2019re saving, that way I know how much progress I\u2019ll lose if I quit the game at any one point.<\/p>\n<p align=\"justify\">Anyway, on with the \u201creviews\u201d:<\/p>\n<div style=\"padding-bottom: 0px; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; float: none; padding-top: 0px\" id=\"scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:acb17ce6-1e5c-403d-b9c7-a6ab4ef9745e\" class=\"wlWriterEditableSmartContent\">\n<div><object width=\"634\" height=\"356\"><param name=\"movie\" value=\"http:\/\/www.youtube.com\/v\/KZcpK3OU_bA?hl=en&amp;hd=1\"><\/param><embed src=\"http:\/\/www.youtube.com\/v\/KZcpK3OU_bA?hl=en&amp;hd=1\" type=\"application\/x-shockwave-flash\" width=\"634\" height=\"356\"><\/embed><\/object><\/div>\n<\/div>\n<p>&#160;<\/p>\n<p align=\"justify\">If you like platformers, go no further\u2026 this one is an excellent one, although very hard to play without a gamepad (which I don\u2019t have on my PC). Hard platforming, with some silly storyline and excellent level design!<\/p>\n<div style=\"padding-bottom: 0px; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; float: none; padding-top: 0px\" id=\"scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:15f720c7-89a6-4ec5-a5bd-fd35a37ae8a8\" class=\"wlWriterEditableSmartContent\">\n<div><object width=\"627\" height=\"352\"><param name=\"movie\" value=\"http:\/\/www.youtube.com\/v\/ZAdUImprMk8?hl=en&amp;hd=1\"><\/param><embed src=\"http:\/\/www.youtube.com\/v\/ZAdUImprMk8?hl=en&amp;hd=1\" type=\"application\/x-shockwave-flash\" width=\"627\" height=\"352\"><\/embed><\/object><\/div>\n<\/div>\n<p>&#160;<\/p>\n<p align=\"justify\">Although I\u2019ve followed Cliff Harris\u2019 <a href=\"http:\/\/positech.co.uk\/cliffsblog\/\">blog<\/a> for ages now, I only played his game now (picked it up on a Humble Bundle sometime ago)\u2026 The game is what I expected: you choose your forces up until a certain amount of \u201cpoints\u201d, position them in the \u201cstarting line\u201d, setup tactics, etc, and press go\u2026 then you see a battle being played out in front of your eyes, with no intervention from you\u2026 While I understand the point of this, I\u2019m not a big fan of the concept, but I admit that it looks gorgeous! Most of the time, I\u2019d just think that I wanted in on that fight\u2026 Would totally buy it as a screensaver, though! For more tactical amongst you, it\u2019s a must have in my opinion\u2026 It runs as you\u2019d expect, the AI is very good, and your orders pre-battle are decisive to the outcome (so you don\u2019t feel that victory or defeat was just random events). As far as I know, there\u2019s extensive modding support (and lots of people doing it), so it\u2019s awesome value for money!<\/p>\n<div style=\"padding-bottom: 0px; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; float: none; padding-top: 0px\" id=\"scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:434af561-87b2-4491-8b6a-3f0c70c51db4\" class=\"wlWriterEditableSmartContent\">\n<div><object width=\"634\" height=\"356\"><param name=\"movie\" value=\"http:\/\/www.youtube.com\/v\/MH5U92K0JgM?hl=en&amp;hd=1\"><\/param><embed src=\"http:\/\/www.youtube.com\/v\/MH5U92K0JgM?hl=en&amp;hd=1\" type=\"application\/x-shockwave-flash\" width=\"634\" height=\"356\"><\/embed><\/object><\/div>\n<\/div>\n<p>&#160;<\/p>\n<p align=\"justify\">Pew, pew, pew, kaboom! It\u2019s a schmup, very well executed, very atmospheric and with a good effort done on the story presentation\u2026 Not my cup of tea, but if you like shoot\u2019em ups, this is one of the best I\u2019ve seen in the last years!<\/p>\n<div style=\"padding-bottom: 0px; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; float: none; padding-top: 0px\" id=\"scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:a235fda3-df65-4f32-87d2-f1a0316b4003\" class=\"wlWriterEditableSmartContent\">\n<div><object width=\"629\" height=\"353\"><param name=\"movie\" value=\"http:\/\/www.youtube.com\/v\/j-ULKB1-8Ko?hl=en&amp;hd=1\"><\/param><embed src=\"http:\/\/www.youtube.com\/v\/j-ULKB1-8Ko?hl=en&amp;hd=1\" type=\"application\/x-shockwave-flash\" width=\"629\" height=\"353\"><\/embed><\/object><\/div>\n<\/div>\n<p>&#160;<\/p>\n<p align=\"justify\">One of the best of the lot so far, I played this until I finished it (in about 6 hours or so)\u2026 Imagine \u201cShadow Complex\u201d or \u201cDeadlight\u201d, but with a lighter tone and with a gravity-manipulation mechanic. We explore an environment (not so open as \u201cShadow Complex\u201d) in a typical side-scrolling platformer fashion (with good looking 3d graphics, though), and you can use a weapon to pickup objects and throw them\u2026 You can also influence the strength of the gravity in the room you\u2019re in, which is part of many of the puzzles\u2026 The game as a bigger focus on \u201cescape-type\u201d puzzles than on enemy confrontation, which I enjoy tremendously &#8211; games with focus on action with an extra mechanic besides shooting tend to get themselves lost in between those two worlds, so it\u2019s good to see a game that balances it perfectly!<\/p>\n<p align=\"justify\">It\u2019s awesome fun, well presented, interesting (albeit clich\u00e9) story and just about the right length\u2026<\/p>\n<p align=\"justify\">Seriously, get this one\u2026 Now! It\u2019s that good\u2026 Don\u2019t know how this one got below my radar, but I never heard about it until I bought it as part of a Indie Humble Bundle (one more reason why these bundles are awesome)\u2026 Can\u2019t wait for a sequel!<\/p>\n<p align=\"justify\">More to come!<\/p>\n<div id=\"tweetbutton839\" class=\"tw_button\" style=\"\"><a href=\"http:\/\/twitter.com\/share?url=http%3A%2F%2Fshadowcovenant.com%2Fblog%2F2013%2F02%2F04%2Findie-games-gallore%2F&amp;text=Indie%20games%20galore%26hellip%3B&amp;related=&amp;lang=en&amp;count=horizontal&amp;counturl=http%3A%2F%2Fshadowcovenant.com%2Fblog%2F2013%2F02%2F04%2Findie-games-gallore%2F\" class=\"twitter-share-button\"  style=\"width:55px;height:22px;background:transparent url('http:\/\/shadowcovenant.com\/blog\/wp-content\/plugins\/wp-tweet-button\/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;\">Tweet<\/a><\/div>","protected":false},"excerpt":{"rendered":"<p>Continuing my last post, here\u2019s more \u201creviews\u201d of games in my Steam collection that I\u2019ve been trying lately\u2026 Before I start, though, I have to say that there\u2019s a awesome thing about most games I\u2019ve tried so far: they startup quickly and I can quick at any time with minimal progress loss\u2026 As an adult, [&hellip;]<\/p>\n<div id=\"tweetbutton839\" class=\"tw_button\" style=\"\"><a href=\"http:\/\/twitter.com\/share?url=http%3A%2F%2Fshadowcovenant.com%2Fblog%2F2013%2F02%2F04%2Findie-games-gallore%2F&amp;text=Indie%20games%20galore%26hellip%3B&amp;related=&amp;lang=en&amp;count=horizontal&amp;counturl=http%3A%2F%2Fshadowcovenant.com%2Fblog%2F2013%2F02%2F04%2Findie-games-gallore%2F\" class=\"twitter-share-button\"  style=\"width:55px;height:22px;background:transparent url('http:\/\/shadowcovenant.com\/blog\/wp-content\/plugins\/wp-tweet-button\/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;\">Tweet<\/a><\/div>","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[164],"class_list":["post-839","post","type-post","status-publish","format-standard","hentry","category-games","tag-indie"],"_links":{"self":[{"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/posts\/839","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/comments?post=839"}],"version-history":[{"count":2,"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/posts\/839\/revisions"}],"predecessor-version":[{"id":840,"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/posts\/839\/revisions\/840"}],"wp:attachment":[{"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/media?parent=839"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/categories?post=839"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/tags?post=839"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}