{"id":868,"date":"2013-04-27T09:15:00","date_gmt":"2013-04-27T08:15:00","guid":{"rendered":"http:\/\/shadowcovenant.com\/blog\/2013\/04\/27\/so-minimalism-3\/"},"modified":"2013-04-27T10:30:20","modified_gmt":"2013-04-27T09:30:20","slug":"so-minimalism-3","status":"publish","type":"post","link":"http:\/\/shadowcovenant.com\/blog\/2013\/04\/27\/so-minimalism-3\/","title":{"rendered":"So, minimalism&hellip;"},"content":{"rendered":"<p>So, there\u2019s the theme\u2026 As a lot of people have pointed out, almost all LD games are minimalist by nature, being time constrained\u2026<\/p>\n<p>I\u2019ve already made a schedule in Excel, considering break and sleep times\u2026 I need to figure out an idea to be able to fill in the blanks:<\/p>\n<p><a class=\"thickbox\" href=\"http:\/\/shadowcovenant.com\/blog\/wp-content\/uploads\/2013\/04\/Schedule01.jpg\"><img loading=\"lazy\" decoding=\"async\" title=\"Schedule01\" style=\"border-left-width: 0px; border-right-width: 0px; background-image: none; border-bottom-width: 0px; padding-top: 0px; padding-left: 0px; display: inline; padding-right: 0px; border-top-width: 0px\" border=\"0\" alt=\"Schedule01\" src=\"http:\/\/shadowcovenant.com\/blog\/wp-content\/uploads\/2013\/04\/Schedule01_thumb.jpg\" width=\"390\" height=\"643\" \/><\/a><\/p>\n<p>I\u2019m thinking on an idea around gameplay minimalism and do it with minimalist graphics and sound\u2026<\/p>\n<p>First thought was a \u201cone-button-game\u201d, but I think that may take more effort than I have available (even with minimalist graphics, it\u2019s still a lot of stuff to draw with my puny art skills).<\/p>\n<p>So, I\u2019m thinking puzzle game\u2026 One simple mechanic, one simple set of graphics, lose my time building levels and such\u2026 <\/p>\n<p>I still have 40 mins remaining on my schedule to have an idea\u2026<\/p>\n<div id=\"tweetbutton868\" class=\"tw_button\" style=\"\"><a href=\"http:\/\/twitter.com\/share?url=http%3A%2F%2Fshadowcovenant.com%2Fblog%2F2013%2F04%2F27%2Fso-minimalism-3%2F&amp;text=So%2C%20minimalism%26hellip%3B&amp;related=&amp;lang=en&amp;count=horizontal&amp;counturl=http%3A%2F%2Fshadowcovenant.com%2Fblog%2F2013%2F04%2F27%2Fso-minimalism-3%2F\" class=\"twitter-share-button\"  style=\"width:55px;height:22px;background:transparent url('http:\/\/shadowcovenant.com\/blog\/wp-content\/plugins\/wp-tweet-button\/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;\">Tweet<\/a><\/div>","protected":false},"excerpt":{"rendered":"<p>So, there\u2019s the theme\u2026 As a lot of people have pointed out, almost all LD games are minimalist by nature, being time constrained\u2026 I\u2019ve already made a schedule in Excel, considering break and sleep times\u2026 I need to figure out an idea to be able to fill in the blanks: I\u2019m thinking on an idea [&hellip;]<\/p>\n<div id=\"tweetbutton868\" class=\"tw_button\" style=\"\"><a href=\"http:\/\/twitter.com\/share?url=http%3A%2F%2Fshadowcovenant.com%2Fblog%2F2013%2F04%2F27%2Fso-minimalism-3%2F&amp;text=So%2C%20minimalism%26hellip%3B&amp;related=&amp;lang=en&amp;count=horizontal&amp;counturl=http%3A%2F%2Fshadowcovenant.com%2Fblog%2F2013%2F04%2F27%2Fso-minimalism-3%2F\" class=\"twitter-share-button\"  style=\"width:55px;height:22px;background:transparent url('http:\/\/shadowcovenant.com\/blog\/wp-content\/plugins\/wp-tweet-button\/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;\">Tweet<\/a><\/div>","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[23,29],"tags":[],"class_list":["post-868","post","type-post","status-publish","format-standard","hentry","category-development","category-ludumdare"],"_links":{"self":[{"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/posts\/868","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/comments?post=868"}],"version-history":[{"count":1,"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/posts\/868\/revisions"}],"predecessor-version":[{"id":869,"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/posts\/868\/revisions\/869"}],"wp:attachment":[{"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/media?parent=868"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/categories?post=868"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/tags?post=868"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}