{"id":952,"date":"2013-05-28T22:47:56","date_gmt":"2013-05-28T21:47:56","guid":{"rendered":"http:\/\/shadowcovenant.com\/blog\/2013\/05\/28\/long-time-no-see-2\/"},"modified":"2013-05-28T22:47:56","modified_gmt":"2013-05-28T21:47:56","slug":"long-time-no-see-2","status":"publish","type":"post","link":"http:\/\/shadowcovenant.com\/blog\/2013\/05\/28\/long-time-no-see-2\/","title":{"rendered":"Long time, no see&hellip; :\\"},"content":{"rendered":"<p align=\"justify\">Well, this is becoming usual\u2026 DayJob is kicking me hard, I\u2019ve been doing so much overtime that when I get home, I don\u2019t even feel like playing games\u2026 I don\u2019t recall the last time I spent an evening playing a good game (not that there has been a lot that catch my eye)\u2026<\/p>\n<p align=\"justify\">Anyway, <a href=\"http:\/\/www.ludumdare.com\">LudumDare<\/a> results are up, you can see my score <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-26\/?action=preview&amp;uid=326\">here<\/a>.<\/p>\n<p align=\"justify\">I scored #102 on the overall and #109 on the fun, which are the categories I\u2019m mainly interested\u2026<\/p>\n<p align=\"justify\">Considering there were 1610 games on the competition, I scored on the top 10%, which is great!<\/p>\n<p align=\"justify\">Although this wasn\u2019t my highest score (<a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-18\/?action=preview&amp;uid=326\">Conquest<\/a> was in the top 5%, <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-20\/?action=preview&amp;uid=326\">An Old Man and His Quest<\/a> was on the top 8%, don\u2019t know about older competitions), it was one of my best games yet, I think\u2026 Very complete and fun to play, in my opinion\u2026<\/p>\n<p align=\"justify\">One of these days, I\u2019d like to have another go at this one, but I\u2019m kind of stuck on the visuals, on how to improve the look of the game without spoiling the gameplay\u2026 maybe play around with a more dynamic environment (more plasma, less squares).<\/p>\n<p align=\"justify\">On the other hand, the little time I\u2019ve been having, I\u2019ve been using it on Grey, rebuilding the skeleton system, which is a pain\u2026<\/p>\n<p align=\"justify\">Hopefully another couple of weeks and I\u2019ll be back to a more \u201cregular\u201d game development mode\u2026 although it isn\u2019t sure\u2026 a lot of stuff happening in the next couple of months, both at a personal level in the professional level.<\/p>\n<div id=\"tweetbutton952\" class=\"tw_button\" style=\"\"><a href=\"http:\/\/twitter.com\/share?url=http%3A%2F%2Fshadowcovenant.com%2Fblog%2F2013%2F05%2F28%2Flong-time-no-see-2%2F&amp;text=Long%20time%2C%20no%20see%26hellip%3B%20%3A%5C&amp;related=&amp;lang=en&amp;count=horizontal&amp;counturl=http%3A%2F%2Fshadowcovenant.com%2Fblog%2F2013%2F05%2F28%2Flong-time-no-see-2%2F\" class=\"twitter-share-button\"  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