{"id":963,"date":"2013-06-25T19:00:00","date_gmt":"2013-06-25T18:00:00","guid":{"rendered":"http:\/\/shadowcovenant.com\/blog\/2013\/06\/25\/so-e3\/"},"modified":"2013-06-25T19:00:00","modified_gmt":"2013-06-25T18:00:00","slug":"so-e3","status":"publish","type":"post","link":"http:\/\/shadowcovenant.com\/blog\/2013\/06\/25\/so-e3\/","title":{"rendered":"So, E3&hellip;"},"content":{"rendered":"<p align=\"justify\">E3 has gone by, and (of course) talk was dominated by the new consoles\u2026 As everybody knows, Sony won E3, and Microsoft fumbled along, screwing up massively\u2026 but more on this later\u2026<\/p>\n<p align=\"justify\">First, the most interesting things I\u2019ve seen from this E3 (that I didn\u2019t see in previous events):<\/p>\n<div align=\"justify\">\n<div id=\"scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:551f1c28-681a-4ffa-a935-6e34f56ee4c1\" class=\"wlWriterEditableSmartContent\" style=\"float: none; padding-bottom: 0px; padding-top: 0px; padding-left: 0px; margin: 0px; display: inline; padding-right: 0px\">\n<div><object width=\"448\" height=\"252\"><param name=\"movie\" value=\"http:\/\/www.youtube.com\/v\/BqeuHGESZBA?hl=en&amp;hd=1\"><\/param><embed src=\"http:\/\/www.youtube.com\/v\/BqeuHGESZBA?hl=en&amp;hd=1\" type=\"application\/x-shockwave-flash\" width=\"448\" height=\"252\"><\/embed><\/object><\/div>\n<\/div><\/div>\n<p align=\"justify\">Quantic Dreams had a tech demo that ran on PS4 in realtime that was quite impressive\u2026 and this tech demo is actually quite funny\u2026 Although I don\u2019t appreciate David Cage and his self-appointed mission as the messiah of gaming, I got to hand it to the man, he knows how to write\u2026 <img decoding=\"async\" class=\"wlEmoticon wlEmoticon-smile\" style=\"border-top-style: none; border-left-style: none; border-bottom-style: none; border-right-style: none\" alt=\"Smile\" src=\"http:\/\/shadowcovenant.com\/blog\/wp-content\/uploads\/2013\/06\/wlEmoticon-smile1.png\" \/><\/p>\n<p align=\"justify\">Anyway, pretty impressive stuff on next-gen (although I shiver thinking about the actual cost of doing something like this).<\/p>\n<div align=\"justify\">\n<div id=\"scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:32c1d5f4-01a9-4dfa-8fa8-ecc5791be2de\" class=\"wlWriterEditableSmartContent\" style=\"float: none; padding-bottom: 0px; padding-top: 0px; padding-left: 0px; margin: 0px; display: inline; padding-right: 0px\">\n<div><object width=\"448\" height=\"252\"><param name=\"movie\" value=\"http:\/\/www.youtube.com\/v\/m37sVEgJrOA?hl=en&amp;hd=1\"><\/param><embed src=\"http:\/\/www.youtube.com\/v\/m37sVEgJrOA?hl=en&amp;hd=1\" type=\"application\/x-shockwave-flash\" width=\"448\" height=\"252\"><\/embed><\/object><\/div>\n<\/div><\/div>\n<p align=\"justify\">Project Spark is Microsoft\u2019s answer to Little Big Planet, but on steroids\u2026 and it looks very interesting\u2026<\/p>\n<p align=\"justify\">I\u2019m in love with the concept of teaching \u201cprograming\u201d to the masses, specially young kids, and I\u2019m sure that if I had the resources\/money\/time, I\u2019d really invest on something like this\u2026 But this one is exceptionally well made, and although I\u2019m not a tinkerer by nature (which in my opinion is the target of this one), I couldn\u2019t help but get excited\u2026<\/p>\n<div align=\"justify\">\n<div id=\"scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:183db36b-8e8f-4268-aed3-e9f0d6575b9d\" class=\"wlWriterEditableSmartContent\" style=\"float: none; padding-bottom: 0px; padding-top: 0px; padding-left: 0px; margin: 0px; display: inline; padding-right: 0px\">\n<div><object width=\"448\" height=\"252\"><param name=\"movie\" value=\"http:\/\/www.youtube.com\/v\/O_j9uKBmUEk?hl=en&amp;hd=1\"><\/param><embed src=\"http:\/\/www.youtube.com\/v\/O_j9uKBmUEk?hl=en&amp;hd=1\" type=\"application\/x-shockwave-flash\" width=\"448\" height=\"252\"><\/embed><\/object><\/div>\n<\/div><\/div>\n<p align=\"justify\">The Division is some sort of MMORPG taking place inside a Tom Clancy universe\u2026 so, conspiracy theories, paramilitary secret organizations, the works\u2026 It seems like it\u2019s a new take on MMORPGs, which might be a breath of fresh hair the MMORPG market needs (I\u2019ve finally quit WoW, so I might need something to keep me occupied in that space)\u2026 I\u2019m not sure if this is exactly a MMORPG, but it definitely has MMORPG-elements in it\u2026<\/p>\n<p align=\"justify\"><a href=\"http:\/\/shadowcovenant.com\/blog\/wp-content\/uploads\/2013\/06\/Xbox-One-1.jpg\"><img loading=\"lazy\" decoding=\"async\" title=\"Xbox-One-1\" style=\"border-top: 0px; border-right: 0px; background-image: none; border-bottom: 0px; padding-top: 0px; padding-left: 0px; border-left: 0px; display: inline; padding-right: 0px\" border=\"0\" alt=\"Xbox-One-1\" src=\"http:\/\/shadowcovenant.com\/blog\/wp-content\/uploads\/2013\/06\/Xbox-One-1_thumb.jpg\" width=\"466\" height=\"268\" \/><\/a><\/p>\n<p align=\"justify\">Finally, the XBox One debacle\u2026 Well, everybody knows what\u2019s up on that\u2026 First Microsoft imposes an always-on device that requires an internet connection every 24-hours and draconian DRM, stopping used-games and effectively curbing consumer rights without getting anything in return\u2026<\/p>\n<p align=\"justify\">After, it goes 180 degrees and reverts those policies (pressured by Sony\u2019s absence of those measures), while sounding very sour-grapes about it\u2026<\/p>\n<p align=\"justify\">I\u2019ll start by saying that I don\u2019t intend to buy a XBox-One, at least not at launch\u2026 I\u2019ll probably go for the PS4 (it looks more powerful and doesn\u2019t piss me off that much)\u2026 <\/p>\n<p align=\"justify\">The the funny thing about this whole debacle is the way people created the battleground\u2026 Specially the defenders of Microsoft policies, which don\u2019t seem to grasp the problem, hiding behind the shield of innovation as it excused every bad decisions Microsoft made on this, and using pure conjecture of what the future might be to justify it, while ignoring the pure facts:<\/p>\n<ul>\n<li>\n<div align=\"justify\">Microsoft decided that I\u2019m not the owner of anything I purchase, they are\u2026 On the physical games (which I still buy: don\u2019t forget special editions are still a highly profitable market for the developers and publishers), I still have to be connected\u2026 my question is: why?! They have the physical medium, verify that\u2026 If they want to disregard the medium, yes, by all means, require an online connection for that, but if there\u2019s a physical medium, there\u2019s no excuse for it\u2026 ok, they want to block the fact that I can install the game on my console and use my online connection while somebody else plays my game on offline mode using the DVD\u2026 Oh no! A pirate! What\u2019s the benefit for the consumer here? Of course, this was reverted, but in a begrudging way which didn\u2019t set them apart from Sony, instead of trying to work in both modes\u2026       <br \/>Besides, trusting this system as a gateway for my games is actually believing that the service won\u2019t have any down time\u2026 So, if Live has a problem for more than 24 hours, I can\u2019t play, that\u2019s great! Even yesterday, Live was down for 2 hours\u2026 and now it\u2019s not supporting the (mandatory) logins of millions of players\u2026 It\u2019s supporting about 100k players\u2026 When that number scales up at least two orders of magnitude, will it keep up? And this is just technical issues, not malicious\u2026 If someone wants to knock it down, they can,\u2026 last year, Sony had a one month and a half of downtime because of a hack\u2026 If that happened with XBox Live, people wouldn\u2019t be able to play their OFFLINE, PURCHASED games?<\/div>\n<\/li>\n<li>\n<div align=\"justify\">Used-sales\u2026 I can understand this one, but it seemed that the system as it was built was made to stop people from buying second hand games without a viable alternative that could reward publishers for their efforts\u2026 A lot of defenders said that this measure would allow for cheaper games, but nothing in the industries long history point in that direction\u2026 that would be more profit for the developers\/publishers, but games wouldn\u2019t become cheaper because of that\u2026 the big retail chains would probably make it even harder for prices to be able to fluctuate due to this\u2026 So, the benefit for the consumer on this one would be a theoretical one, a \u201cwe\u2019ll see\u201d-type of situation\u2026 This one was reverted as well.<\/div>\n<\/li>\n<li>\n<div align=\"justify\">No decent indie support\u2026 You can\u2019t show off Notch and say you\u2019re supporting indie, just after you say there will be no self-publishing and killing XNA (the basis for indie on XBox 360), without a viable alternative in place\u2026 This hasn\u2019t changed, and it\u2019s one of the deal-breakers for me\u2026 Although I\u2019m not an indie-elitist (I love both my AAA gaming, and my indie gaming equally), indie games is where the innovation is at the moment, and some of the most pleasant moments I\u2019ve had in the last years was playing indie and semi-indie (I\u2019m thinking of things like XCom and Telltale Games) titles\u2026 While the semi-indies shouldn\u2019t have no problems getting on the service, true indie studios are shafted\u2026 Again, what\u2019s the consumer\u2019s interest in this? Less variety\/choice of games?<\/div>\n<\/li>\n<li>\n<div align=\"justify\">Always-On Kinect: So I can turn it off, it seems, but after everything that\u2019s been said (and the current Prism scandal), I don\u2019t simply trust any corporation with that kind of access\u2026 No, I\u2018m not doing anything illegal at home, no I\u2019m not a conspiracy freak, no, I don\u2019t even believe they\u2019ll use it that way (too much data to sift through to be usefull)\u2026 It\u2019s the principle\u2026 It\u2019s Orwellian and if we say it\u2019s ok now, there will be a time when we believe it\u2019s excessive and out of line, and at that time it will be harder to do something about it\u2026       <br \/>And what\u2019s the benefit for the user? I can wave my hands around to command my XBox? I can give it voice commands (in English, because in my native language, that kind of crap NEVER works)\u2026 This wasn\u2019t reverted and shouldn\u2019t change\u2026<\/div>\n<\/li>\n<li>\n<div align=\"justify\">Speaking of regions, region-lock\u2026 XBox services were severely lacking in my country, so I\u2019m not expecting that to change in a small country like mine\u2026 so, most my games come from online shops. All that TV stuff will be available for the US and UK, not Portugal, so what\u2019s the benefit there for me? And if you factor countries that are even smaller than Portugal, Microsoft is losing a lot of target market there, so why do games for XBox One and target 10 countries, when I can do them for PS4 and target 200? This was reverted, so it\u2019s a moot point now\u2026<\/div>\n<\/li>\n<li>\n<div align=\"justify\">End of life: consoles aren\u2019t backwards compatible, so what happens to my games when Microsoft decides it\u2019s not worth supporting the XBox One? I\u2019m a collector, I like having my games so I can get all nostalgic about them\u2026 But Microsoft (and it\u2019s supporters) say that I\u2019m backwards and I should live in the future\u2026 in my opinion a dystopian future where a single company controls and curates what I can\/can\u2019t watch, play, etc\u2026 Because Apple is already doing that, and Microsoft is trying with the Windows Store and stuff\u2026<\/div>\n<\/li>\n<li>\n<div align=\"justify\">XBox One is a mid-range PC, period\u2026 In one or two years, it will be completely surpassed by any 500\u20ac PC (specially with NVidia\u2019s idea of selling their chip designers to 3rd party vendors), and I\u2019m betting that we\u2019ll see a resurgence in PC ports of games (it\u2019s cost-effective again, since both the PS4 and the XBox One will be fundamentally PCs), so if I get an XBox, I\u2019m trading the convenience of the PC for the DRM of Microsoft (while in the past it used to be the exact opposite)<\/div>\n<\/li>\n<\/ul>\n<p align=\"justify\">&#160;<\/p>\n<p align=\"justify\">So, exactly where is the consumer benefit? Of being able to go someplace without my console and if there\u2019s an XBox One there, I can play my games?! How often does that happen? In my case, not enough to justify 500\u20ac and the lack of ownership of my own stuff!<\/p>\n<p align=\"justify\">Microsoft has acted with an arrogance that doesn\u2019t sit well with me, calling consumers names (backwards, dinossaur, etc) when they didn\u2019t get on board with what they thought was \u201cthe future\u201d (because Microsoft can totally call that!), and for that they proved that the most important thing for them is not the consumer, but their bottom-line\u2026<\/p>\n<p align=\"justify\">I\u2019m all in favor of companies making profits, but making profits of happy consumers, not drones that have no choice\u2026<\/p>\n<p>As a final remark, I have no doubt that Sony was thinking of doing exactly the same and they gave up on it when they saw the backlash, but even that proves that Sony is more concerned about the consumer than Microsoft: Sony backed off because of the <u>consumer<\/u> backlash, Microsoft backed off because <u>Sony<\/u> wasn\u2019t going to do it as well\u2026<\/p>\n<p>This generation, I\u2019m going with a PS4 as a primary (unless there\u2019s some huge change in the near future)\u2026 and I might even hold off on that, and maybe invest 400\u20ac on a new video card for my PC and play the games there\u2026 The only games I\u2019m really interested at the moment are \u201cWatch Dogs\u201d (will have a PC port) and \u201cAssassin\u2019s Creed 4\u201d (also has a PC port), so I might do a \u201cwait-and-see\u201d\u2026<\/p>\n<p>If the console manufacturers don\u2019t wise up, this might be the last generation of consoles, which I don\u2019t know if it\u2019s a good thing or not\u2026 So, wait and see\u2026 wait and see\u2026<\/p>\n<div id=\"tweetbutton963\" class=\"tw_button\" style=\"\"><a href=\"http:\/\/twitter.com\/share?url=http%3A%2F%2Fshadowcovenant.com%2Fblog%2F2013%2F06%2F25%2Fso-e3%2F&amp;text=So%2C%20E3%26hellip%3B&amp;related=&amp;lang=en&amp;count=horizontal&amp;counturl=http%3A%2F%2Fshadowcovenant.com%2Fblog%2F2013%2F06%2F25%2Fso-e3%2F\" class=\"twitter-share-button\"  style=\"width:55px;height:22px;background:transparent url('http:\/\/shadowcovenant.com\/blog\/wp-content\/plugins\/wp-tweet-button\/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;\">Tweet<\/a><\/div>","protected":false},"excerpt":{"rendered":"<p>E3 has gone by, and (of course) talk was dominated by the new consoles\u2026 As everybody knows, Sony won E3, and Microsoft fumbled along, screwing up massively\u2026 but more on this later\u2026 First, the most interesting things I\u2019ve seen from this E3 (that I didn\u2019t see in previous events): Quantic Dreams had a tech demo [&hellip;]<\/p>\n<div id=\"tweetbutton963\" class=\"tw_button\" style=\"\"><a href=\"http:\/\/twitter.com\/share?url=http%3A%2F%2Fshadowcovenant.com%2Fblog%2F2013%2F06%2F25%2Fso-e3%2F&amp;text=So%2C%20E3%26hellip%3B&amp;related=&amp;lang=en&amp;count=horizontal&amp;counturl=http%3A%2F%2Fshadowcovenant.com%2Fblog%2F2013%2F06%2F25%2Fso-e3%2F\" class=\"twitter-share-button\"  style=\"width:55px;height:22px;background:transparent url('http:\/\/shadowcovenant.com\/blog\/wp-content\/plugins\/wp-tweet-button\/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;\">Tweet<\/a><\/div>","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[153],"class_list":["post-963","post","type-post","status-publish","format-standard","hentry","category-games","tag-e3"],"_links":{"self":[{"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/posts\/963","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/comments?post=963"}],"version-history":[{"count":0,"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/posts\/963\/revisions"}],"wp:attachment":[{"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/media?parent=963"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/categories?post=963"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/shadowcovenant.com\/blog\/wp-json\/wp\/v2\/tags?post=963"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}