The theme on this one was “Hunting” and “Silverware”
So what better game to do than an action game where the player is in some procedural planets, trying to hunt down the locations of the 8 items to win the Silverware cup?!
Indie Speed Run allows for teams, so on this one I just did the design and programming (in C++ with my Cantrip engine).
This actually became the basis of “Gateway”, and it was massive in scope for 48-hours (but we did finish it!)