Just woke up, time to get back to work!
Game still progresses nicely, although I’m starting to move to the “boring” development: UI, game flow control, menus and such…
Gameplay UI is done, now it’s time for the main menu systems (“New Game”, “Continue”, “Exit”, that sort of thing…).
Thinking of having a more “robust” save game system, instead of a checkpoint based one, but that’s more trouble making the UI, really… and I don’t like UI work in the slightest…