Hey all!
I know, I know, no updates… Life has not been easy these last months… First I got a new PC (ooooh, shiny!), then went on a small holiday to Barcelona (beautiful city!) and then I had to take care of about a zillion things, with my new job and other stuff at home…
That left me precious little time to write on the blog, and to be honest, I was a bit lazy too…
Anyway, hopefully this will get more regular now, since things are apparently settling down…
Anyway, this weekend there will be a new Ludum Dare 48-hour game development competition… This time, there will be a competition and a jam (the jam has much more relaxed rules and extends until monday, so 72 hours); since I don’t have time to participate on the competition (family visiting…), I’ve decided to skip the stress altogether and participate only on the jam… that allows me to cheat and use my engine and any assets I happen to have lying around in my hard drive! 🙂
Hopefully I’ll have a good game idea and with the additional power of Spellbook I’ll be able to spend more time in game design/balance and polish the game more than I’ve usually done in the past… Or I might find a stupid bug in Spellbook and have to spend the whole time tracking it 🙂 That’s always what happens on these circumstances anyway! 😀
I’ll be posting here the game progress, and on the Ludum Dare site (and some pictures on Facebook aswell, I’m an attention whore!)…
Good luck all involved!
David Amador
August 20, 2010 at 8:14 pm
Damn I forgot it was this weekend already, guess I’ll pass this one too. Good luck.
Cheers
Covenant
August 20, 2010 at 9:05 pm
Thanks David! 🙂 Too bad you can’t participate… remember, there’s the 72h jam aswell! 🙂