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A bit behind schedule…

28 Apr

For the first time since I started this compo, I’m behind my schedule! Gasp!

Anyway, not very serious, since I did a lot of code for other tasks further ahead, specially in the polishing department…

Anyway, finished the scoring, high-score, end game conditions (including space for the bonus level!) and flow between all of these…

Next step is doing some more levels… Still thinking if I should put a time-limit of sorts in the game, but I don’t really think it will improve the game that much… At least, not for the type of levels I’m thinking…

screen12

Current schedule:

Schedule12

 

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