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Hamlet, or The Last Game Without MMORPG Features, shaders and Product Placement

13 Aug

Well, as usual, I’ve been busy… We’ve just moved the RealJob™ office to a new location, closer to home, so hopefully I’ll have a bit more time to spend on Grey, and on gaming in general (less 1h30 I lose each day travelling).

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Anyway, I’ve not been playing a lot of games (not enough time), but I had time to finish “Hamlet, or The Last Game Without MMORPG Features, shaders and Product Placement”. This is a short game, takes a couple of hours to finish, but it’s a great one…

It’s a “one-room-a-time” adventure game, in which you’re inserted into a weird version of Hamlet and have to sort out the mess you’ve made.

The game is an advertised: it’s not a MMORPG, has no shaders and product placement, and is a very humorous game (as you might guess by the title)…

Give it a whirl, it’s a lot of fun (although some puzzles are just unfair!)…

 
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