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An idea!

21 Aug

Had breakfast (bread and liquid crack AKA Nestea Orange):

breakfast.JPG

and inspiration hit me… I actually got a decent idea!

game_design.JPG

The idea is a mix of Bejeweled, Puzzle Quest, Possession Mechanics and Tetris…

An invading army is attacking your castle and you have to possess the right type of enemy to deal more damage to the surrounding units… It’s kind of complicated to explain without visual aids (hopefully, or else I won’t be able to do decent instructions and nobody will understand my game).

I think this is pretty simple to implement, so I won’t use my engine and go back to my old LD#17 framework to do the game… if I’m lucky I’ll be able to make the compo instead of the jam, let’s see…

Going to use placeholder graphics until I have a firm grasp on what I’ll need to actually draw…

Really excited by this one…

 

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